Description: With some notable exceptions, current user interfaces for interacting with computer graphics can be characterized as "point-pushing" with one hand. Regardless of whether the graphical primitive being manipulated is a point, line, surface, or more complex object, the user typically manipulates such primitives about a point using a mouse in the dominant hand while the non-dominant hand is relegated to occasionally activating a keyboard hotkey. We discuss our efforts at improving this status-quo keyboard/mouse interface by adding a second continuous input stream controlled by the non-dominant hand.
Speaker(s):
Ravin Balakrishnan, University of Toronto
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